Yesterday I published
SpookyGhost, a tool that lets you animate multiple sprites in a procedural way.
It is based on the nCine, meaning it is coded in C++, it uses ImGui, and it would potentially run on all the engine supported platforms: Linux, Windows, macOS, Android and Emscripten.
At the moment you can download a demo for Windows and macOS.
It has no limitations, you can find it on
Itch.io.
Some of the tool features are:
- Parent-child relations between sprites for advanced transformations
- You can create animation groups and play them in parallel or sequentially
- Unlimited canvas size ...
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